📄️ About Modules
The game uses assets to store information about the game world. Things such as items, creatures and places are assets. These are what you build in the Finmer Editor.
📄️ Setup Guide
The Editor is optionally included with copies of Finmer. If you don't have a copy yet, you can download it from the official website or GitHub Releases, or if you prefer, compile and run your own copy from source.
📄️ Packaging Modules
When you've finished working on your content and you would like to publish it so that others can give it a try, it is time to package your module into what's called a furball.